Rage moves shift the gameplay dramatically and can quickly turn the tide of any battle how they will be received by the Tekken hardcore remains to be seen, as their presence removes some of the technical aspects of the combat by giving struggling players a virtual “get-out-of-jail-free” card, but conversely Rage Arts do make the game more accessible for newcomers, especially when it comes to the notoriously punishing online multiplayer. You can also choose to activate Rage Arts, which are finishing moves that can easily take off a maximum of a third of an opponent’s health bar, with the amount of damage increasing the closer your character is to defeat. These moves are referred to as Rage Drive attacks and will help you regain control of the battle if used strategically. When your character has received a certain amount of damage they’ll become imbued with a reddish glow and gain the ability to unleash a devastating flurry of specialised attacks. The first thing players will notice when diving in is that there have been a few major additions to the gameplay, most prominent of which is the new Rage Arts technique. Now, five years after the last major entry, Tekken 7 has stepped into the spotlight to see if it can once again regain its place among the upper echelons of the fighting elite.
I followed the series up until Tekken 4 and came back for Part 6 and Tag Tournament 2, but I never fell into the series as hard as I did with Tekken 2 and, to a lesser degree, 3 as games like Street Fighter and Mortal Kombat made their big comebacks, it seemed like the Tekken series had lost some of its lustre and was relegated to a distant third place, with the latest entries failing to build upon the established formula in any real meaningful way. Sinking its claws into me far deeper than its main competitor Battle Arena Toshinden, Tekken 2 was my introduction into the world of quasi-3D fighting and I eagerly lapped up the blocky polygons, complex special moves and the added depth that came with being able to dodge in and out of the screen rather than being restricted to a 2D field. Although reared on Street Fighter II and Mortal Kombat, it wasn’t until I played Tekken 2 on the PSX that I finally found my footing in the fighting genre. I k now i might ask too much from a fighting game but Tekken used to be much more with single player content.The Tekken series and I have had a long history together.
The best thing anout this game is the competitive scene, balance and mechanics, in 7you play online and thats just about it. Arcade mode sucks, story mode sucked, treasure mode was okay but it sucked anyway. I was going for a new main but how can tou be invested in a character if you don't even get the option to play them for a good time. No endings unlock, secret character and costume replaced by DLC, no more silly story. I was a competitive player during Tekken 5 era and even scored a 2nd place in a local tournament, but now as I grow older I don't have too much time to practice as competitively as before and Tekken 7 removed all the fun single player mode.
I havnt been playing since 5 because works and duty and decided to pick up ps4 just for this game. Dissapointed in how they removed single player experience for more competitive play